Whilst I was working on my animation, I noticed there was an odd issue with the lighting. Everything in the viewport was lit appropriately and rendering single frames where fine. The issue popped up when I would actually render out an animation. Here is a quick example;
At the start of this clip you can clearly see the star filled background, however towards the end of it they all seem to disappear and you can barely see the Star destroyers themselves.
In order to fix this I had to do a couple of tests. The first test was to put the camera dead in centre and render out a 360 spin of just the background. This was to confirm if the lighting is the issue. The next thing I did was add an ambient light in the centre of the scene and repeat the process of the camera.
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| Without Ambient Light |
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| With Ambient Light |



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