Tuesday, 8 November 2016

Star Destroyer (Mark 1)


 Starting of the star destroyer, to make the diamond shape I rotated a cube 45 degrees. This caused a few problems when using the move, rotate and scale tool. The problem was the axis orientation, by default it is set to world or object. so to fix it I just had to cycle through them until I find an orientation that suited my current move.
At this stage I started adding the decals which rise up in level. This was rather difficult as the base is in an awkward angle and the decals had to be rotated appropriately.
 Now you can see that is stared working on the several levels that the star destroyer has. The first level is a new cube like the decals.
 As the levels go up I start extruding inwards and then upwards. Usually I separate them into different sections, however that would take much more time due to the awkward angles.
Here  you can see how the ship lines up with the schematics. I used the lower left screen (front view) to model the tower.

Here is the complete base of the star destroyer. It is very simple at the moment but the idea is to have something which I can easily pick up on when opening my project again.

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